Workshop Block

Fabrication shops, compilers, and the Splice Clinic, where a bell rings for every new Legend.

Ceremony in the street

Mapped The streets are laid out in the build. The First Splice itself runs in the development build, and is covered below.

Kind
Safe hub
Who runs it
No faction. Meridian watches it
Combat
None
Landmark
The Clinic's neon spiral
Loop station
A lit station
Sound
Fabrication percussion, and the Clinic bell

Doc Splice runs the Splice Clinic here and believes ceremony is half the medicine, so powers go in with the street watching. Two doors down, a Fast-Splice franchise installs the same hardware without the ceremony and for less.

Meridian tolerates Doc Splice's independence because watching who gets spliced tells it more than any checkpoint could. To Meridian the Clinic works as a honeypot.

Smokestacks that have not vented smoke in a decade vent light instead, in colours that change with whichever installs are running that hour. Nothing here is no-fly. It is the most flight-friendly hub in the city, and this is where new Legends learn the sky. See Skybreak.

The Clinic and its neighbours

The Splice Clinic

A neon spiral marks it, visible from two blocks in any direction and unmistakable at night. People use the Spiral as a meeting point. Doc Splice's First Splice is done here.

The Bell

It rings once for every completed First Splice, and strangers in the street look up. It never rings for a refusal. Four in a day is a good day.

The Cradle Bench

Where people wait for someone else's ceremony to end.

Fast-Splice

A franchise of the implant maker Suture, two doors from the Clinic. It has its own chime, quieter than the Bell and unpleasantly cheerful.

A hopeful block

It is the most hopeful district in Catena, and Meridian watches it closely for that reason. The forge floors are open to the street from 06:00, and the whole block counts its newborn Legends out loud.

We make Legends here.

Workshop Block, of itself

Counts and signs

SPLICE TODAY · WALK OUT TODAY

NO APPOINTMENT · NO SPEECHES · NINE MINUTES

The Fast-Splice storefront

The bell rings once per ceremony. It is not rung for anything else, and it is not rung twice.

The Clinic's bell

FOUR TODAY

The forge wall Beneath it is a column of earlier days that each say NONE.

THAT ONE'S NOT THE BELL

Beside the Fast-Splice chime

The First Splice

In the dev build The First Splice at Operator 10 and the Cleanskin refusal run in the development build. The benches and the rest of the block are the game's design.

At Operator 10 Doc Splice wakes your first travel line and the Bell rings once. The game's own strings call this the First Awakening. A Legend who refuses the needle is a Cleanskin, and the Bell stays silent.

The game's design stages a Legend's first takeoff through the Clinic's opened roof. See Skybreak for the line most people want.

Behind the glass

  • Doc Splice runs the Clinic. She reads the consent text off a worn card every time, and she tells every patient she will be there afterwards.
  • The Fast-Splice franchisee two doors down installs the same hardware and skips the speech.
  • A stacks tender can tell from the colour of the vents how a heavy install is going.