
Archetypes
An archetype is the line you fight in. Seven can be chosen in the creator, and the eighth is earned.
What an archetype changes
No power is locked behind an archetype. Its aptitude adds an upside to the powers that fit and takes nothing away from the rest.
On the street an archetype is called a line, a way of fighting that someone proved first and everyone after learned from them. People say they run the Vector line, and hundreds do. None of them is VECTOR.
Hundreds run it. None of them are me. Say it back.
The eight
In the dev build The creator runs in the development build. Only SALVO's kit runs in a fight.
In the build, every Legend fights with SALVO's kit.
Seven can be chosen in the creator and Revenant is shown locked. Every other kit is the game's design, and the table says which. Two of the role labels differ from the names in the game's data, because enemies already use those words. The creator prints Vanguard and Conductor.
- AssaultSALVOOrdnance on tap.
- SupportMotherboard-9The deck that thinks back. Shields, turrets, and a network that keeps your squad alive.
- BrawlerRondoRhythm as a weapon. Every hit lands on the beat, and the beat gets faster.
- VanguardGirderLoad-bearing. You are not winning the fight; you are the reason it has a shape.
- ControllerFermataThe mark over a note that says hold it as long as you like. The street stops where you decide it stops, and starts again when you say.
- InfiltratorSubitoSuddenly. Nothing, nothing, nothing, and then it has already happened.
- ConductorConsortA consort is one instrument that happens to be in several places. You do not command a crew; you build one, and it goes through the door first.
- PrestigeRevenantThe city killed you once. It did not take.
| Archetype | Role and what it does | In the creator | Kit |
|---|---|---|---|
| SALVO | Assault. You are the damage. | Open | In the dev build Six abilities |
| Motherboard-9 | Support. You keep people standing. | Open | Designed A kit is written |
| Rondo | Brawler. You fight up close and you like it there. | Open | Designed A kit is written |
| Girder | Vanguard. You take the hit that would have ended somebody else. | Open | Designed No kit of its own yet |
| Fermata | Controller. You take the fight's options away. | Open | Designed No kit of its own yet |
| Subito | Infiltrator. You arrive from an angle the fight was not watching. | Open | Designed No kit of its own yet |
| Consort | Conductor. You bring numbers. | Open | Designed No kit of its own yet |
| Revenant | Prestige. The earned line. | Designed Earned by rite at Operator 50 | Designed A kit is written |
Doctrine trees
Partly built The Wetware Grid saves your picks and the server checks them. Most nodes do nothing in a fight yet.
Each archetype has a doctrine tree on the Wetware Grid, and every tree has the same shape. Forks are exclusive: taking one node closes the other. Revenant's tree is read-only until the rite is done. It shows in full, so you can see where you are walking.
Fundamentals
Feeders
Doctrine forks
Two nodes, one pick.
Continuations
Grand fork
The last choice before the capstone. Two nodes, one pick.
Capstone
Closes the tree.
Birthright
Partly built The Forge screen saves your frame. Most set abilities do not run yet.
A powerset inside your archetype's discipline can be framed from creation. Sets outside it wait for their own unlock.
| Archetype | Born able to frame |
|---|---|
| SALVO | Long Writ, Quicksilver, Arc Lantern, Kilnwork, Coldsnap, Nullskin, Signal Choir |
| Motherboard-9 | Rootkit, Hardlight, Kilnwork, Coldsnap, Graftwork, Downwell, Greytide, Signal Choir, Ironweave |
| Rondo | Heavy Lift, Quicksilver, Skywrit, Graftwork, Greytide, Ironweave |
| Girder | Heavy Lift, Ironweave, Quicksilver, Skywrit, Coldsnap, Rootkit, Hardlight, Graftwork, Downwell, Signal Choir |
| Fermata | Coldsnap, Kilnwork, Arc Lantern, Long Writ, Rootkit, Hardlight, Nullskin, Downwell, Signal Choir |
| Subito | Nullskin, Signal Choir, Quicksilver, Skywrit, Arc Lantern, Long Writ, Kilnwork |
| Consort | Kilnwork, Rootkit, Heavy Lift, Skywrit, Arc Lantern, Long Writ, Coldsnap, Hardlight, Greytide, Ironweave |
| Revenant | Its anchors are Greytide and Graftwork. The design does not yet list which other sets it can frame from the start. |